Singularity
My first title I worked on at Pendulum. The company only worked on a few of the cutscenes in the game and I was tasked to work on two facial rigs.

Iron Man 2 In-Game Cinematics
Here I only worked on Tony's Facial rig. We were only tasked with importing our body animation for all the characters with Tony's facial included. I only worked on the Facial rig alongside with the upkeep of the body rigs that were supplied to our company from Sega.

Iron Man 2 Game Trailer
I worked on rigging almost all the characters in the trailer including the facial rigs for Tony and Nick Fury. You can see the trailer here.

Tron Evolution In-Game Cinematics
Created and Maintained all the facial rigs while also maintaining body rigs. Everything was rendered out of the Unreal Engine so all assets had to be brought back into the game engine.
Red Faction Armageddon In-Game Cinematics
Created and Maintained Rigs for the Aliens and all the facial rigs for the characters. Also maintained the vehicle and body rigs for other characters.
Thor God of Thunder Prologue Trailer
Prepped characters for Animation in Motionbuilder and Maya. Created all facial rigs and maintained them. You can see the trailer here.
Captain America Super Soldier Game Trailer
Prepped characters forĀ motionbuilderĀ and facial/body animation in Maya. You can see the trailer here.